Dune II Ordos
Ordos just want money, and lots of it. They come from an ice world; therefore all their goods have to be traded.
The Deviator is the best weapon you can use for indirect offensive purposes, and the best time is close to the opposing forces’ buildings. Aim the Deviator at the strongest vehicle you can find, and get it to attack it’s own structures. The defences of the enemy won’t recognize that it is an enemy, and let it destroy the structure. Once it has destroyed a structure, it’s allegiance will revert, but it can easily be re-Deviated! The problem comes if you use it to attack vehicles, as they will return fire, and the vehicle will revert to it’s original allegiance. They are also very effective against defending Devastators – deviate them and destruct them! If you have deviated unit selected when it reverts, you will be able to give it one last order (with it’s allegiance set to the enemy). This allows it to attack it’s own buildings without being attacked. Beware of the fact that Deviators have a significantly shorter range than Missile Launchers.
The most important thing is to keep them Raider Trikes moving. Due to their speed, they can outrun anything, and a missile launcher is pretty useless against them if you get up close. They should be used to map out the enemy base, as their speed should keep them out of most trouble. As an offensive weapon they aren’t much good unless you are continually moving them.
Saboteurs are not worth training as they are highly unlikely to break through any solid defence. In general, save your money, don’t build a palace, and buy other units instead. If you do want to use them, it is best to send them both (you get two at a time) against the same target, generally a turret. The first one will hopefully destroy the turret and the second one should destroy the building behind it. Even better, try to get them to destroy the opposing palaces. Be sure that you always leave a direct path from the palace to the target – they will destruct on the first building they come to, yours or the enemy’s.
More than any other house, it is of paramount importance for the Ordos to build a Starport and to buy Missile Launchers. Early in the game, when the other houses have Siege tanks and you don’t, you must split up attacking Siege tanks, and attack them with 3-4 combat tanks each. More than any other house, it is of paramount importance for the Ordos to build a Starport and to buy Missile Launchers.
|Level||Objectives||Building and units available|
|Level 1||Obtain $1,000, Harkonnen units||Light Infantry and Trikes|
|Level 2||Obtain $2,700, Harkonnen base||Barracks and Light Factory with Quads|
|Level 3||Destroy Atreides||Barracks and Light Factory with Quads|
|Level 4||Destroy Atreides||Heavy Vehicle Factory and WOR with Combat Tanks and Troopers|
|Level 5||Destroy two Harkonnen bases||Gun Turrets and Rocket Tanks|
|Level 6||Destroy two Atreides bases||Rocket Turrets, Starport, High Tech Factory and Siege Tanks|
|Level 7||Destroy two Harkonnen bases||House of IX with Deviators|
|Level 8||Destroy Atreides and Harkonnen||Palace with Saboteurs|
|Level 9||Destroy all enemy Houses||All technologies available|