Dune II Atreides

The Atreides are the House which is for peace, but they find warfare can be the only path to success.

Fremen

To use Fremen effectively you need to build as many palaces as you can afford, generate Fremen as often as possible, and overwhelm the enemy with sheer numbers of them. They are very useful for mapping out the enemy base, but as you can’t control their movement, it makes the mapping somewhat erratic. In the unpatched version, Rocket Turrets don’t fire on them, only vehicles that are being attacked. In the patched version (version available on this site) they are fired upon by rocket turrets.

Dune II: Fremen

Sonic Tank

Sonic Tanks are most effective against foot units, which they can destroy in two hits. They are also very useful against Rocket Turrets, provided you put the Game Speed to Fast/Fastest, as this is a bug which increases their range.

Dune II: Atreides Sonic Tanks On Guard

Mission summaries

Level Objectives Building and units available
Level 1 Obtain $1,000, Ordos units Light Infantry and Trikes
Level 2 Obtain $2,700, Ordos base Barracks and Light Factory with Quads
Level 3 Destroy Harkonnen Barracks and Light Factory with Quads
Level 4 Destroy Harkonnen Heavy Vehicle Factory and WOR with Combat Tanks and Troopers
Level 5 Destroy Ordos Gun Turrets and Rocket Tanks
Level 6 Destroy Harkonnen Rocket Turrets, Starport, High Tech Factory and Siege Tanks
Level 7 Destroy Two Ordos bases House of IX with Sonic Tank and Ornithopter
Level 8 Destroy Ordos and Harkonnen Palace with Fremen
Level 9 Destroy all enemy Houses All technologies available